Zeus final aka Thunder god is now on hot events, the event is simple, click on the button to roll the wheel
1 roll = 40 gold
10 roll = 400 gold
Your first step is to obtain Zeus Origin is Zeus V0 hero version, can be gotten from hot event.
Estimated rolls to obtain the hero version is 8 times a total of 3200 gold ( can increase or decrease based on luck ) in our test it costed 2800 gold , 7 rolls
Now to upgrade to the second hero version, Zeus heritage you have to click on the second event tab and start rolling for thunder gem fragments, a total of 50 are needed for evolve.
Estimated rolls are 15x400 gold rolls a total of 6000 gold ( can increase or decrease with luck ) in our test version it costed 23 rolls total of 8800 gold
⚠️ The event wont tell you how much fragments you got, you have to keep checking if you reached 50 or not, do not spam rolling to avoid getting more fragments than needed resulting in loss of gold which can not be compensated
Your final step now is to evolve for the legendary version, in hot event click on Zeus End game and start rolling for thunder gem, you need 1 gem to evolve and unlock legendary version.
Estimated rolls are 50x400 a total of 20k gold ( can increase or decrease based on luck ) in our test version it costed 55 rolls (22k gold )
Total cost in gold estimation : ~30k gold ( increase decrease with luck )
Sync 25% - 175% : Lvl 2 Moonlight Gem * 1 each sync (7 Gems)
Sync 200% - 425% : Golden Weapon Shard * 10 each sync (100 Golden Weapon Shards)
Sync 450% - 525% : Aptitude Gem Lvl 1 * 1 each sync (4 Gems)
Sync 550% - 675% : Aptitude Gem Lvl 2 * 1 each sync (6 Gems)
Sync 700% - 925% : Lvl 1 Glowgem * 1 each sync (10 Gems)
Sync 950% - 1175% : Lvl 2 Moonlight Gem * 1 each sync (10 Gems)
Sync 1200% : Lvl 3 Unreal Gem * 1
Sync 1225% - 1425% : Aptitude Gem Lvl 3 * 1 each sync (9 Gems)
Sync 1450% - 1500% : Lvl 1 Mirrored Gem * 1 each sync (3 Gems)
Sync 1525% : Lvl 2 Chrono Gem * 1
Sync 1550% : Lvl 2 Chrono Gem * 2
Sync 1575% : Lvl 3 Unreal Gem * 1
Sync 1600% - 1650% : Lvl 1 Mirrored Gem * 1 each sync (3 Gems)
Sync 1675% - 1750% : Lvl 2 Chrono Gem * 1 each sync (4 Gems)
Sync 1775% : Lvl 3 Unreal Gem * 1
Sync 1800% : Lvl 3 Splendid Jewel * 2
Sync 1825% : Lvl 3 Splendid Jewel * 2
Sync 1850% : Lvl 3 Unreal Gem * 1
Sync 1875% : Lvl 3 Splendid Jewel * 2
Sync 1900% : Lvl 3 Unreal Gem * 1
Sync 1925% : Lvl 3 Splendid Gem * 2
Sync 1950% : Lvl 3 Unreal Gem * 2
Golden Weapon Shards * 100
Aptitude Gem Lvl 1 * 4
Aptitude Gem Lvl 2 * 6
Aptitude Gem Lvl 3 * 9
Lvl 1 Glowgem * 10
Lvl 2 Moonlight Gem * 17
Lvl 3 Splendid Gem * 8
Lvl 1 Mirrored Gem * 3
Lvl 2 Chrono Gem * 7
Lvl 3 Unreal Gem * 7
Press V to view the weapon
Unlock Exclusive Killing Icon
Exclusive Battle Attending Broadcast, will not disappear after death
Exclusive Legendary Gun Effect, Exclusive Legendary display in room list.
Exclusive Dimensional Wars Graphics.
Thunder Conceal
Can only be used in non-manipulation mode. In modes other than Blast and Team Battle, when changing bullets, quickly stealth for a short time, and release when dealing damage or when there are enemies nearby. Gain acceleration during stealth.
Thunder Scattershot
Can only be used in non-manipulation mode. In modes other than Blast and Team battle, after the bullet hits the first target, it will splash damage to other nearby targets.
Thunder Enrichment
Improves the damage dealt to mutants in Mutation mode. Increases the speed of switching gun and changing ammunition. The weapon's basic damage + 1. Damage is not reduced after the bullet penetrates the scene. Maintain accuracy when moving, jumping and shooting.
Thunder Smite
In Mutation, Big Head Challenge and Adventure Mode, each time this weapon bullet/ manipulation mode missile hits an enemy gain charge, after 100% charge gain 1 light spear, can store multiple(have maximum). Press E to expend all light spears on enemies within a certain range of your view, dealing ranged damage and slowing down the hit enemy. If the target is hit by multiple light spears, it triggers the imprisioning effect.
Thunder Manipulation
In Mutation Challenge and Adventure Mode, press V to enter the Manipulation Mode. In Manipulation mode, press Shift to sprint. Left click to keep firing missiles at the aiming position, right click to reduce the duration. Deduct energy(Adventure Mode) and generate a Confinement Ball at the aiming position. The enemy inside the Confinement Ball is greatly slowed down, after accumulating a certain amount of damage, detonate the Confinement Ball and deal a huge amount of damage. In Mutation Mode, if the Confinement Ball detonates without killing the enemy, it will deal additional melee damage.
Gun Master
After having this legendary weapon, you'll obtain a new kill display effect. (Effect on all weapons in the bag)
It shows the user's little-known and enviable skills and abilities when killing enemies.
Thunder Strike
Can only be used in non-manipulation mode. Right click to knock back targets within a short distance in front of you, dealing damage and a brief stun to the target. If the target is successfully knocked back, it automatically jabs forward once, and immediately restores part of the Light Spear when it hits the target.
Legendary Linkage
After hitting the target in Adventure Mode, apply [Damage Deepening] status to the target for 3s, during which any damage taken increased by 15%, Takes effect on all submachine guns in the warehouse after having this weapon.
There are 2 legendary weapons in the warehouse. [Thunder Enchant]: basic damage + 1, immediately restore 5 light spears after [Thunder Smite] light spears kill targets. In Mutation Mode, the Light Spear deals melee damage when it hits the imprisoned target
There are 3 legendary weapons in the warehouse. [Thunder Manipulation] In Manipulation mode, restores HP after dealing damage. Restores some energy after killing enemies in Adventure Mode and Manipulation Mode (has trigger interval time). [Thunder Smite] reduces the remaining CD if the target is killed during the CD.
Recycling Critical Strike
Hit the enemy 100% and recover a bullet, which will cause Energy Critical Strike.
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